6th Grade - Halloween Breakout EDU


Mrs. Brady's technology class having fun with the Breakout EDU Box. Students have to find clues and use these clues to unlock several locks to finally get to the contents of the box.

This Breakout EDU game transfers the ownership of learning from the instructor to the student, making it easy to observe how learners approach problem-solving and apply their knowledge.

In addition to the content knowledge needed to succeed in a specific game, this Breakout EDU game requires critical thinking, collaboration, creativity, and communication.

This Breakout EDU game provides learners with many opportunities to fail forward. Every unsuccessful attempt to open a lock forces the player to try again.

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